1. The Imitation Game
                
                    I propose to consider the question, "Can machines think?"
                    This should begin with definitions of the meaning of the
                    terms "machine" and "think." The definitions might be framed
                    so as to reflect so far as possible the normal use of the
                    words, but this attitude is dangerous, If the meaning of the
                    words "machine" and "think" are to be found by examining how
                    they are commonly used it is difficult to escape the
                    conclusion that the meaning and the answer to the question,
                    "Can machines think?" is to be sought in a statistical
                    survey such as a Gallup poll. But this is absurd. Instead of
                    attempting such a definition I shall replace the question by
                    another, which is closely related to it and is expressed in
                    relatively unambiguous words.
                
                
                    The new form of the problem can be described in terms of a
                    game which we call the 'imitation game." It is played with
                    three people, a man (A), a woman (B), and an interrogator
                    (C) who may be of either sex. The interrogator stays in a
                    room apart front the other two. The object of the game for
                    the interrogator is to determine which of the other two is
                    the man and which is the woman. He knows them by labels X
                    and Y, and at the end of the game he says either "X is A and
                    Y is B" or "X is B and Y is A." The interrogator is allowed
                    to put questions to A and B thus:
                
                C: Will X please tell me the length of his or her hair?
                
                    Now suppose X is actually A, then A must answer. It is A's
                    object in the game to try and cause C to make the wrong
                    identification. His answer might therefore be:
                
                
                    "My hair is shingled, and the longest strands are about nine
                    inches long."
                
                
                    In order that tones of voice may not help the interrogator
                    the answers should be written, or better still, typewritten.
                    The ideal arrangement is to have a teleprinter communicating
                    between the two rooms. Alternatively the question and
                    answers can be repeated by an intermediary. The object of
                    the game for the third player (B) is to help the
                    interrogator. The best strategy for her is probably to give
                    truthful answers. She can add such things as "I am the
                    woman, don't listen to him!" to her answers, but it will
                    avail nothing as the man can make similar remarks.
                
                
                    We now ask the question, "What will happen when a machine
                    takes the part of A in this game?" Will the interrogator
                    decide wrongly as often when the game is played like this as
                    he does when the game is played between a man and a woman?
                    These questions replace our original, "Can machines think?"
                
                2. Critique of the New Problem
                
                    As well as asking, "What is the answer to this new form of
                    the question," one may ask, "Is this new question a worthy
                    one to investigate?" This latter question we investigate
                    without further ado, thereby cutting short an infinite
                    regress.
                
                
                    The new problem has the advantage of drawing a fairly sharp
                    line between the physical and the intellectual capacities of
                    a man. No engineer or chemist claims to be able to produce a
                    material which is indistinguishable from the human skin. It
                    is possible that at some time this might be done, but even
                    supposing this invention available we should feel there was
                    little point in trying to make a "thinking machine" more
                    human by dressing it up in such artificial flesh. The form
                    in which we have set the problem reflects this fact in the
                    condition which prevents the interrogator from seeing or
                    touching the other competitors, or hearing -their voices.
                    Some other advantages of the proposed criterion may be shown
                    up by specimen questions and answers. Thus:
                
                
                    - 
                        Q: Please write me a sonnet on the subject of the Forth
                        Bridge.
                    
 
                    - 
                        A : Count me out on this one. I never could write
                        poetry.
                    
 
                    - Q: Add 34957 to 70764.
 
                    - 
                        A: (Pause about 30 seconds and then give as answer)
                        105621.
                    
 
                    - Q: Do you play chess?
 
                    - A: Yes.
 
                    - 
                        Q: I have K at my K1, and no other pieces. You have only
                        K at K6 and R at R1. It is your move. What do you play?
                    
 
                    - A: (After a pause of 15 seconds) R-R8 mate.
 
                
                
                    The question and answer method seems to be suitable for
                    introducing almost any one of the fields of human endeavour
                    that we wish to include. We do not wish to penalise the
                    machine for its inability to shine in beauty competitions,
                    nor to penalise a man for losing in a race against an
                    aeroplane. The conditions of our game make these
                    disabilities irrelevant. The "witnesses" can brag, if they
                    consider it advisable, as much as they please about their
                    charms, strength or heroism, but the interrogator cannot
                    demand practical demonstrations.
                
                
                    The game may perhaps be criticised on the ground that the
                    odds are weighted too heavily against the machine. If the
                    man were to try and pretend to be the machine he would
                    clearly make a very poor showing. He would be given away at
                    once by slowness and inaccuracy in arithmetic. May not
                    machines carry out something which ought to be described as
                    thinking but which is very different from what a man does?
                    This objection is a very strong one, but at least we can say
                    that if, nevertheless, a machine can be constructed to play
                    the imitation game satisfactorily, we need not be troubled
                    by this objection.
                
                
                    It might be urged that when playing the "imitation game" the
                    best strategy for the machine may possibly be something
                    other than imitation of the behaviour of a man. This may be,
                    but I think it is unlikely that there is any great effect of
                    this kind. In any case there is no intention to investigate
                    here the theory of the game, and it will be assumed that the
                    best strategy is to try to provide answers that would
                    naturally be given by a man.
                
                3. The Machines Concerned in the Game
                
                    The question which we put in 1 will not be quite definite
                    until we have specified what we mean by the word "machine."
                    It is natural that we should wish to permit every kind of
                    engineering technique to be used in our machines. We also
                    wish to allow the possibility than an engineer or team of
                    engineers may construct a machine which works, but whose
                    manner of operation cannot be satisfactorily described by
                    its constructors because they have applied a method which is
                    largely experimental. Finally, we wish to exclude from the
                    machines men born in the usual manner. It is difficult to
                    frame the definitions so as to satisfy these three
                    conditions. One might for instance insist that the team of
                    engineers should be all of one sex, but this would not
                    really be satisfactory, for it is probably possible to rear
                    a complete individual from a single cell of the skin (say)
                    of a man. To do so would be a feat of biological technique
                    deserving of the very highest praise, but we would not be
                    inclined to regard it as a case of "constructing a thinking
                    machine." This prompts us to abandon the requirement that
                    every kind of technique should be permitted. We are the more
                    ready to do so in view of the fact that the present interest
                    in "thinking machines" has been aroused by a particular kind
                    of machine, usually called an "electronic computer" or
                    "digital computer." Following this suggestion we only permit
                    digital computers to take part in our game.
                
                
                    This restriction appears at first sight to be a very drastic
                    one. I shall attempt to show that it is not so in reality.
                    To do this necessitates a short account of the nature and
                    properties of these computers.
                
                
                    It may also be said that this identification of machines
                    with digital computers, like our criterion for "thinking,"
                    will only be unsatisfactory if (contrary to my belief), it
                    turns out that digital computers are unable to give a good
                    showing in the game.
                
                
                    There are already a number of digital computers in working
                    order, and it may be asked, "Why not try the experiment
                    straight away? It would be easy to satisfy the conditions of
                    the game. A number of interrogators could be used, and
                    statistics compiled to show how often the right
                    identification was given." The short answer is that we are
                    not asking whether all digital computers would do well in
                    the game nor whether the computers at present available
                    would do well, but whether there are imaginable computers
                    which would do well. But this is only the short answer. We
                    shall see this question in a different light later.
                
                4. Digital Computers
                
                    The idea behind digital computers may be explained by saying
                    that these machines are intended to carry out any operations
                    which could be done by a human computer. The human computer
                    is supposed to be following fixed rules; he has no authority
                    to deviate from them in any detail. We may suppose that
                    these rules are supplied in a book, which is altered
                    whenever he is put on to a new job. He has also an unlimited
                    supply of paper on which he does his calculations. He may
                    also do his multiplications and additions on a "desk
                    machine," but this is not important.
                
                
                    If we use the above explanation as a definition we shall be
                    in danger of circularity of argument. We avoid this by
                    giving an outline. of the means by which the desired effect
                    is achieved. A digital computer can usually be regarded as
                    consisting of three parts:
                
                
                    - Store.
 
                    - Executive unit.
 
                    - Control.
 
                
                
                    The store is a store of information, and corresponds to the
                    human computer's paper, whether this is the paper on which
                    he does his calculations or that on which his book of rules
                    is printed. In so far as the human computer does
                    calculations in his bead a part of the store will correspond
                    to his memory.
                
                
                    The executive unit is the part which carries out the various
                    individual operations involved in a calculation. What these
                    individual operations are will vary from machine to machine.
                    Usually fairly lengthy operations can be done such as
                    "Multiply 3540675445 by 7076345687" but in some machines
                    only very simple ones such as "Write down 0" are possible.
                
                
                    We have mentioned that the "book of rules" supplied to the
                    computer is replaced in the machine by a part of the store.
                    It is then called the "table of instructions." It is the
                    duty of the control to see that these instructions are
                    obeyed correctly and in the right order. The control is so
                    constructed that this necessarily happens.
                
                
                    The information in the store is usually broken up into
                    packets of moderately small size. In one machine, for
                    instance, a packet might consist of ten decimal digits.
                    Numbers are assigned to the parts of the store in which the
                    various packets of information are stored, in some
                    systematic manner. A typical instruction might say-
                
                
                    "Add the number stored in position 6809 to that in 4302 and
                    put the result back into the latter storage position."
                
                
                    Needless to say it would not occur in the machine expressed
                    in English. It would more likely be coded in a form such as
                    6809430217. Here 17 says which of various possible
                    operations is to be performed on the two numbers. In this
                    case the)e operation is that described above, viz., "Add the
                    number. . . ." It will be noticed that the instruction takes
                    up 10 digits and so forms one packet of information, very
                    conveniently. The control will normally take the
                    instructions to be obeyed in the order of the positions in
                    which they are stored, but occasionally an instruction such
                    as
                
                
                    "Now obey the instruction stored in position 5606, and
                    continue from there"
                
                may be encountered, or again
                
                    "If position 4505 contains 0 obey next the instruction
                    stored in 6707, otherwise continue straight on."
                
                
                    Instructions of these latter types are very important
                    because they make it possible for a sequence of operations
                    to be replaced over and over again until some condition is
                    fulfilled, but in doing so to obey, not fresh instructions
                    on each repetition, but the same ones over and over again.
                    To take a domestic analogy. Suppose Mother wants Tommy to
                    call at the cobbler's every morning on his way to school to
                    see if her shoes are done, she can ask him afresh every
                    morning. Alternatively she can stick up a notice once and
                    for all in the hall which he will see when he leaves for
                    school and which tells him to call for the shoes, and also
                    to destroy the notice when he comes back if he has the shoes
                    with him.
                
                
                    The reader must accept it as a fact that digital computers
                    can be constructed, and indeed have been constructed,
                    according to the principles we have described, and that they
                    can in fact mimic the actions of a human computer very
                    closely.
                
                
                    The book of rules which we have described our human computer
                    as using is of course a convenient fiction. Actual human
                    computers really remember what they have got to do. If one
                    wants to make a machine mimic the behaviour of the human
                    computer in some complex operation one has to ask him how it
                    is done, and then translate the answer into the form of an
                    instruction table. Constructing instruction tables is
                    usually described as "programming." To "programme a machine
                    to carry out the operation A" means to put the appropriate
                    instruction table into the machine so that it will do A.
                
                
                    An interesting variant on the idea of a digital computer is
                    a "digital computer with a random element." These have
                    instructions involving the throwing of a die or some
                    equivalent electronic process; one such instruction might
                    for instance be, "Throw the die and put the-resulting number
                    into store 1000." Sometimes such a machine is described as
                    having free will (though I would not use this phrase
                    myself), It is not normally possible to determine from
                    observing a machine whether it has a random element, for a
                    similar effect can be produced by such devices as making the
                    choices depend on the digits of the decimal for .
                
                
                    Most actual digital computers have only a finite store.
                    There is no theoretical difficulty in the idea of a computer
                    with an unlimited store. Of course only a finite part can
                    have been used at any one time. Likewise only a finite
                    amount can have been constructed, but we can imagine more
                    and more being added as required. Such computers have
                    special theoretical interest and will be called infinitive
                    capacity computers.
                
                
                    The idea of a digital computer is an old one. Charles
                    Babbage, Lucasian Professor of Mathematics at Cambridge from
                    1828 to 1839, planned such a machine, called the Analytical
                    Engine, but it was never completed. Although Babbage had all
                    the essential ideas, his machine was not at that time such a
                    very attractive prospect. The speed which would have been
                    available would be definitely faster than a human computer
                    but something like I 00 times slower than the Manchester
                    machine, itself one of the slower of the modern machines,
                    The storage was to be purely mechanical, using wheels and
                    cards.
                
                
                    The fact that Babbage's Analytical Engine was to be entirely
                    mechanical will help us to rid ourselves of a superstition.
                    Importance is often attached to the fact that modern digital
                    computers are electrical, and that the nervous system also
                    is electrical. Since Babbage's machine was not electrical,
                    and since all digital computers are in a sense equivalent,
                    we see that this use of electricity cannot be of theoretical
                    importance. Of course electricity usually comes in where
                    fast signalling is concerned, so that it is not surprising
                    that we find it in both these connections. In the nervous
                    system chemical phenomena are at least as important as
                    electrical. In certain computers the storage system is
                    mainly acoustic. The feature of using electricity is thus
                    seen to be only a very superficial similarity. If we wish to
                    find such similarities we should took rather for
                    mathematical analogies of function.
                
                5. Universality of Digital Computers
                
                    The digital computers considered in the last section may be
                    classified amongst the "discrete-state machines." These are
                    the machines which move by sudden jumps or clicks from one
                    quite definite state to another. These states are
                    sufficiently different for the possibility of confusion
                    between them to be ignored. Strictly speaking there, are no
                    such machines. Everything really moves continuously. But
                    there are many kinds of machine which can profitably be
                    thought of as being discrete-state machines. For
                    instance in considering the switches for a lighting system
                    it is a convenient fiction that each switch must be
                    definitely on or definitely off. There must be intermediate
                    positions, but for most purposes we can forget about them.
                    As an example of a discrete-state machine we might consider
                    a wheel which clicks round through 120 once a second, but
                    may be stopped by a ]ever which can be operated from
                    outside; in addition a lamp is to light in one of the
                    positions of the wheel. This machine could be described
                    abstractly as follows. The internal state of the machine
                    (which is described by the position of the wheel) may be
                    q1, q2
                    or q3. There is an input signal i0. or i1
                    (position of ]ever). The internal state at any moment is
                    determined by the last state and input signal according to
                    the table
                
                
                
                    The output signals, the only externally visible indication
                    of the internal state (the light) are described by the table
                
                
                    
                        | State | 
                        q1 | 
                        q2 | 
                        q3 | 
                    
                    
                        | Output | 
                        o0 | 
                        o0 | 
                        o1 | 
                    
                
                
                    This example is typical of discrete-state machines. They can
                    be described by such tables provided they have only a finite
                    number of possible states.
                
                
                    It will seem that given the initial state of the machine and
                    the input signals it is always possible to predict all
                    future states, This is reminiscent of Laplace's view that
                    from the complete state of the universe at one moment of
                    time, as described by the positions and velocities of all
                    particles, it should be possible to predict all future
                    states. The prediction which we are considering is, however,
                    rather nearer to practicability than that considered by
                    Laplace. The system of the "universe as a whole" is such
                    that quite small errors in the initial conditions can have
                    an overwhelming effect at a later time. The displacement of
                    a single electron by a billionth of a centimetre at one
                    moment might make the difference between a man being killed
                    by an avalanche a year later, or escaping. It is an
                    essential property of the mechanical systems which we have
                    called "discrete-state machines" that this phenomenon does
                    not occur. Even when we consider the actual physical
                    machines instead of the idealised machines, reasonably
                    accurate knowledge of the state at one moment yields
                    reasonably accurate knowledge any number of steps later.
                
                
                    As we have mentioned, digital computers fall within the
                    class of discrete-state machines. But the number of states
                    of which such a machine is capable is usually enormously
                    large. For instance, the number for the machine now working
                    at Manchester is about 2165,000, i.e., about
                    1050,000. Compare this with our example of the
                    clicking wheel described above, which had three states. It
                    is not difficult to see why the number of states should be
                    so immense. The computer includes a store corresponding to
                    the paper used by a human computer. It must be possible to
                    write into the store any one of the combinations of symbols
                    which might have been written on the paper. For simplicity
                    suppose that only digits from 0 to 9 are used as symbols.
                    Variations in handwriting are ignored. Suppose the computer
                    is allowed 100 sheets of paper each containing 50 lines each
                    with room for 30 digits. Then the number of states is 10100x50x30
                    i.e., 10150,000. This is about the number of
                    states of three Manchester machines put together. The
                    logarithm to the base two of the number of states is usually
                    called the "storage capacity" of the machine. Thus the
                    Manchester machine has a storage capacity of about 165,000
                    and the wheel machine of our example about 1.6. If two
                    machines are put together their capacities must be added to
                    obtain the capacity of the resultant machine. This leads to
                    the possibility of statements such as "The Manchester
                    machine contains 64 magnetic tracks each with a capacity of
                    2560, eight electronic tubes with a capacity of 1280.
                    Miscellaneous storage amounts to about 300 making a total of
                    174,380."
                
                
                    Given the table corresponding to a discrete-state machine it
                    is possible to predict what it will do. There is no reason
                    why this calculation should not be carried out by means of a
                    digital computer. Provided it could be carried out
                    sufficiently quickly the digital computer could mimic the
                    behavior of any discrete-state machine. The imitation game
                    could then be played with the machine in question (as B) and
                    the mimicking digital computer (as A) and the interrogator
                    would be unable to distinguish them. Of course the digital
                    computer must have an adequate storage capacity as well as
                    working sufficiently fast. Moreover, it must be programmed
                    afresh for each new machine which it is desired to mimic.
                
                
                    This special property of digital computers, that they can
                    mimic any discrete-state machine, is described by saying
                    that they are universal machines. The existence of machines
                    with this property has the important consequence that,
                    considerations of speed apart, it is unnecessary to design
                    various new machines to do various computing processes. They
                    can all be done with one digital computer, suitably
                    programmed for each case. It 'ill be seen that as a
                    consequence of this all digital computers are in a sense
                    equivalent.
                
                
                    We may now consider again the point raised at the end of §3.
                    It was suggested tentatively that the question, "Can
                    machines think?" should be replaced by "Are there imaginable
                    digital computers which would do well in the imitation
                    game?" If we wish we can make this superficially more
                    general and ask "Are there discrete-state machines which
                    would do well?" But in view of the universality property we
                    see that either of these questions is equivalent to this,
                    "Let us fix our attention on one particular digital computer
                    C. Is it true that by modifying this computer to have an
                    adequate storage, suitably increasing its speed of action,
                    and providing it with an appropriate programme, C can be
                    made to play satisfactorily the part of A in the imitation
                    game, the part of B being taken by a man?"
                
                6. Contrary Views on the Main Question
                
                    We may now consider the ground to have been cleared and we
                    are ready to proceed to the debate on our question, "Can
                    machines think?" and the variant of it quoted at the end of
                    the last section. We cannot altogether abandon the original
                    form of the problem, for opinions will differ as to the
                    appropriateness of the substitution and we must at least
                    listen to what has to be said in this connexion.
                
                
                    It will simplify matters for the reader if I explain first
                    my own beliefs in the matter. Consider first the more
                    accurate form of the question. I believe that in about fifty
                    years' time it will be possible, to programme computers,
                    with a storage capacity of about 109, to make them play the
                    imitation game so well that an average interrogator will not
                    have more than 70 per cent chance of making the right
                    identification after five minutes of questioning. The
                    original question, "Can machines think?" I believe to be too
                    meaningless to deserve discussion. Nevertheless I believe
                    that at the end of the century the use of words and general
                    educated opinion will have altered so much that one will be
                    able to speak of machines thinking without expecting to be
                    contradicted. I believe further that no useful purpose is
                    served by concealing these beliefs. The popular view that
                    scientists proceed inexorably from well-established fact to
                    well-established fact, never being influenced by any
                    improved conjecture, is quite mistaken. Provided it is made
                    clear which are proved facts and which are conjectures, no
                    harm can result. Conjectures are of great importance since
                    they suggest useful lines of research.
                
                I now proceed to consider opinions opposed to my own.
                (1) The Theological Objection
                
                    Thinking is a function of man's immortal soul. God has given
                    an immortal soul to every man and woman, but not to any
                    other animal or to machines. Hence no animal or machine can
                    think.
                
                
                    I am unable to accept any part of this, but will attempt to
                    reply in theological terms. I should find the argument more
                    convincing if animals were classed with men, for there is a
                    greater difference, to my mind, between the typical animate
                    and the inanimate than there is between man and the other
                    animals. The arbitrary character of the orthodox view
                    becomes clearer if we consider how it might appear to a
                    member of some other religious community. How do Christians
                    regard the Moslem view that women have no souls? But let us
                    leave this point aside and return to the main argument. It
                    appears to me that the argument quoted above implies a
                    serious restriction of the omnipotence of the Almighty. It
                    is admitted that there are certain things that He cannot do
                    such as making one equal to two, but should we not believe
                    that He has freedom to confer a soul on an elephant if He
                    sees fit? We might expect that He would only exercise this
                    power in conjunction with a mutation which provided the
                    elephant with an appropriately improved brain to minister to
                    the needs of this sort[. An argument of exactly similar form
                    may be made for the case of machines. It may seem different
                    because it is more difficult to "swallow." But this really
                    only means that we think it would be less likely that He
                    would consider the circumstances suitable for conferring a
                    soul. The circumstances in question are discussed in the
                    rest of this paper. In attempting to construct such machines
                    we should not be irreverently usurping His power of creating
                    souls, any more than we are in the procreation of children:
                    rather we are, in either case, instruments of His will
                    providing .mansions for the souls that He creates.
                
                
                    However, this is mere speculation. I am not very impressed
                    with theological arguments whatever they may be used to
                    support. Such arguments have often been found unsatisfactory
                    in the past. In the time of Galileo it was argued that the
                    texts, "And the sun stood still . . . and hasted not to go
                    down about a whole day" (Joshua x. 13) and "He laid the
                    foundations of the earth, that it should not move at any
                    time" (Psalm cv. 5) were an adequate refutation of the
                    Copernican theory. With our present knowledge such an
                    argument appears futile. When that knowledge was not
                    available it made a quite different impression.
                
                (2) The "Heads in the Sand" Objection
                
                    The consequences of machines thinking would be too dreadful.
                    Let us hope and believe that they cannot do so."
                
                
                    This argument is seldom expressed quite so openly as in the
                    form above. But it affects most of us who think about it at
                    all. We like to believe that Man is in some subtle way
                    superior to the rest of creation. It is best if he can be
                    shown to be necessarily superior, for then there is no
                    danger of him losing his commanding position. The popularity
                    of the theological argument is clearly connected with this
                    feeling. It is likely to be quite strong in intellectual
                    people, since they value the power of thinking more highly
                    than others, and are more inclined to base their belief in
                    the superiority of Man on this power.
                
                
                    I do not think that this argument is sufficiently
                    substantial to require refutation. Consolation would be more
                    appropriate: perhaps this should be sought in the
                    transmigration of souls.
                
                (3) The Mathematical Objection
                
                    There are a number of results of mathematical logic which
                    can be used to show that there are limitations to the powers
                    of discrete-state machines. The best known of these results
                    is known as Gödel's theorem (1931) and shows that in any
                    sufficiently powerful logical system statements can be
                    formulated which can neither be proved nor disproved within
                    the system, unless possibly the system itself is
                    inconsistent. There are other, in some respects similar,
                    results due to Church (1936), Kleene (1935), Rosser, and
                    Turing (1937). The latter result is the most convenient to
                    consider, since it refers directly to machines, whereas the
                    others can only be used in a comparatively indirect
                    argument: for instance if Gödel's theorem is to be used we
                    need in addition to have some means of describing logical
                    systems in terms of machines, and machines in terms of
                    logical systems. The result in question refers to a type of
                    machine which is essentially a digital computer with an
                    infinite capacity. It states that there are certain things
                    that such a machine cannot do. If it is rigged up to give
                    answers to questions as in the imitation game, there will be
                    some questions to which it will either give a wrong answer,
                    or fail to give an answer at all however much time is
                    allowed for a reply. There may, of course, be many such
                    questions, and questions which cannot be answered by one
                    machine may be satisfactorily answered by another. We are of
                    course supposing for the present that the questions are of
                    the kind to which an answer "Yes" or "No" is appropriate,
                    rather than questions such as "What do you think of
                    Picasso?" The questions that we know the machines must fail
                    on are of this type, "Consider the machine specified as
                    follows. . . . Will this machine ever answer 'Yes' to any
                    question?" The dots are to be replaced by a description of
                    some machine in a standard form, which could be something
                    like that used in §5. When the machine described bears a
                    certain comparatively simple relation to the machine which
                    is under interrogation, it can be shown that the answer is
                    either wrong or not forthcoming. This is the mathematical
                    result: it is argued that it proves a disability of machines
                    to which the human intellect is not subject.
                
                
                    The short answer to this argument is that although it is
                    established that there are limitations to the Powers If any
                    particular machine, it has only been stated, without any
                    sort of proof, that no such limitations apply to the human
                    intellect. But I do not think this view can be dismissed
                    quite so lightly. Whenever one of these machines is asked
                    the appropriate critical question, and gives a definite
                    answer, we know that this answer must be wrong, and this
                    gives us a certain feeling of superiority. Is this feeling
                    illusory? It is no doubt quite genuine, but I do not think
                    too much importance should be attached to it. We too often
                    give wrong answers to questions ourselves to be justified in
                    being very pleased at such evidence of fallibility on the
                    part of the machines. Further, our superiority can only be
                    felt on such an occasion in relation to the one machine over
                    which we have scored our petty triumph. There would be no
                    question of triumphing simultaneously over all machines. In
                    short, then, there might be men cleverer than any given
                    machine, but then again there might be other machines
                    cleverer again, and so on.
                
                
                    Those who hold to the mathematical argument would, I think,
                    mostly he willing to accept the imitation game as a basis
                    for discussion, Those who believe in the two previous
                    objections would probably not be interested in any criteria.
                
                (4) The Argument from Consciousness
                
                    This argument is very, well expressed in Professor
                    Jefferson's Lister Oration for 1949, from which I quote.
                    "Not until a machine can write a sonnet or compose a
                    concerto because of thoughts and emotions felt, and not by
                    the chance fall of symbols, could we agree that machine
                    equals brain-that is, not only write it but know that it had
                    written it. No mechanism could feel (and not merely
                    artificially signal, an easy contrivance) pleasure at its
                    successes, grief when its valves fuse, be warmed by
                    flattery, be made miserable by its mistakes, be charmed by
                    sex, be angry or depressed when it cannot get what it
                    wants."
                
                
                    This argument appears to be a denial of the validity of our
                    test. According to the most extreme form of this view the
                    only way by which one could be sure that machine thinks is
                    to be the machine and to feel oneself thinking. One could
                    then describe these feelings to the world, but of course no
                    one would be justified in taking any notice. Likewise
                    according to this view the only way to know that a man
                    thinks is to be that particular man. It is in fact the
                    solipsist point of view. It may be the most logical view to
                    hold but it makes communication of ideas difficult. A is
                    liable to believe "A thinks but B does not" whilst B
                    believes "B thinks but A does not." instead of arguing
                    continually over this point it is usual to have the polite
                    convention that everyone thinks.
                
                
                    I am sure that Professor Jefferson does not wish to adopt
                    the extreme and solipsist point of view. Probably he would
                    be quite willing to accept the imitation game as a test. The
                    game (with the player B omitted) is frequently used in
                    practice under the name of viva voce to discover whether
                    some one really understands something or has "learnt it
                    parrot fashion." Let us listen in to a part of such a
                    viva voce:
                
                
                    - 
                        Interrogator: In the first line of your sonnet which
                        reads "Shall I compare thee to a summer's day," would
                        not "a spring day" do as well or better?
                    
 
                    - Witness: It wouldn't scan.
 
                    - 
                        Interrogator: How about "a winter's day," That would
                        scan all right.
                    
 
                    - 
                        Witness: Yes, but nobody wants to be compared to a
                        winter's day.
                    
 
                    - 
                        Interrogator: Would you say Mr. Pickwick reminded you of
                        Christmas?
                    
 
                    - Witness: In a way.
 
                    - 
                        Interrogator: Yet Christmas is a winter's day, and I do
                        not think Mr. Pickwick would mind the comparison.
                    
 
                    - 
                        Witness: I don't think you're serious. By a winter's day
                        one means a typical winter's day, rather than a special
                        one like Christmas.
                    
 
                
                
                    And so on, What would Professor Jefferson say if the
                    sonnet-writing machine was able to answer like this in the
                    viva voce? I do not know whether he would regard
                    the machine as "merely artificially signalling" these
                    answers, but if the answers were as satisfactory and
                    sustained as in the above passage I do not think he would
                    describe it as "an easy contrivance." This phrase is, I
                    think, intended to cover such devices as the inclusion in
                    the machine of a record of someone reading a sonnet, with
                    appropriate switching to turn it on from time to time.
                
                
                    In short then, I think that most of those who support the
                    argument from consciousness could be persuaded to abandon it
                    rather than be forced into the solipsist position. They will
                    then probably be willing to accept our test.
                
                
                    I do not wish to give the impression that I think there is
                    no mystery about consciousness. There is, for instance,
                    something of a paradox connected with any attempt to
                    localise it. But I do not think these mysteries necessarily
                    need to be solved before we can answer the question with
                    which we are concerned in this paper.
                
                (5) Arguments from Various Disabilities
                
                    These arguments take the form, "I grant you that you can
                    make machines do all the things you have mentioned but you
                    will never be able to make one to do X." Numerous features X
                    are suggested in this connexion I offer a selection:
                
                
                    Be kind, resourceful, beautiful, friendly, have initiative,
                    have a sense of humour, tell right from wrong, make
                    mistakes, fall in love, enjoy strawberries and cream, make
                    some one fall in love with it, learn from experience, use
                    words properly, be the subject of its own thought, have as
                    much diversity of behaviour as a man, do something really
                    new.
                
                
                    No support is usually offered for these statements. I
                    believe they are mostly founded on the principle of
                    scientific induction. A man has seen thousands of machines
                    in his lifetime. From what he sees of them he draws a number
                    of general conclusions. They are ugly, each is designed for
                    a very limited purpose, when required for a minutely
                    different purpose they are useless, the variety of behaviour
                    of any one of them is very small, etc., etc. Naturally he
                    concludes that these are necessary properties of machines in
                    general. Many of these limitations are associated with the
                    very small storage capacity of most machines. (I am assuming
                    that the idea of storage capacity is extended in some way to
                    cover machines other than discrete-state machines. The exact
                    definition does not matter as no mathematical accuracy is
                    claimed in the present discussion,) A few years ago, when
                    very little had been heard of digital computers, it was
                    possible to elicit much incredulity concerning them, if one
                    mentioned their properties without describing their
                    construction. That was presumably due to a similar
                    application of the principle of scientific induction. These
                    applications of the principle are of course largely
                    unconscious. When a burnt child fears the fire and shows
                    that he fears it by avoiding it, f should say that he was
                    applying scientific induction. (I could of course also
                    describe his behaviour in many other ways.) The works and
                    customs of mankind do not seem to be very suitable material
                    to which to apply scientific induction. A very large part of
                    space-time must be investigated, if reliable results are to
                    be obtained. Otherwise we may (as most English 'Children do)
                    decide that everybody speaks English, and that it is silly
                    to learn French.
                
                
                    There are, however, special remarks to be made about many of
                    the disabilities that have been mentioned. The inability to
                    enjoy strawberries and cream may have struck the reader as
                    frivolous. Possibly a machine might be made to enjoy this
                    delicious dish, but any attempt to make one do so would be
                    idiotic. What is important about this disability is that it
                    contributes to some of the other disabilities, e.g., to the
                    difficulty of the same kind of friendliness occurring
                    between man and machine as between white man and white man,
                    or between black man and black man.
                
                
                    The claim that "machines cannot make mistakes" seems a
                    curious one. One is tempted to retort, "Are they any the
                    worse for that?" But let us adopt a more sympathetic
                    attitude, and try to see what is really meant. I think this
                    criticism can be explained in terms of the imitation game.
                    It is claimed that the interrogator could distinguish the
                    machine from the man simply by setting them a number of
                    problems in arithmetic. The machine would be unmasked
                    because of its deadly accuracy. The reply to this is simple.
                    The machine (programmed for playing the game) would not
                    attempt to give the right answers to the arithmetic
                    problems. It would deliberately introduce mistakes in a
                    manner calculated to confuse the interrogator. A mechanical
                    fault would probably show itself through an unsuitable
                    decision as to what sort of a mistake to make in the
                    arithmetic. Even this interpretation of the criticism is not
                    sufficiently sympathetic. But we cannot afford the space to
                    go into it much further. It seems to me that this criticism
                    depends on a confusion between two kinds of mistake, We may
                    call them "errors of functioning" and "errors of
                    conclusion." Errors of functioning are due to some
                    mechanical or electrical fault which causes the machine to
                    behave otherwise than it was designed to do. In
                    philosophical discussions one likes to ignore the
                    possibility of such errors; one is therefore discussing
                    "abstract machines." These abstract machines are
                    mathematical fictions rather than physical objects. By
                    definition they are incapable of errors of functioning. In
                    this sense we can truly say that "machines can never make
                    mistakes." Errors of conclusion can only arise when some
                    meaning is attached to the output signals from the machine.
                    The machine might, for instance, type out mathematical
                    equations, or sentences in English. When a false proposition
                    is typed we say that the machine has committed an error of
                    conclusion. There is clearly no reason at all for saying
                    that a machine cannot make this kind of mistake. It might do
                    nothing but type out repeatedly "O = I." To take a less
                    perverse example, it might have some method for drawing
                    conclusions by scientific induction. We must expect such a
                    method to lead occasionally to erroneous results.
                
                
                    The claim that a machine cannot be the subject of its own
                    thought can of course only be answered if it can be shown
                    that the machine has some thought with some subject matter.
                    Nevertheless, "the subject matter of a machine's operations"
                    does seem to mean something, at least to the people who deal
                    with it. If, for instance, the machine was trying to find a
                    solution of the equation x2 - 40x - 11 = 0 one
                    would be tempted to describe this equation as part of the
                    machine's subject matter at that moment. In this sort of
                    sense a machine undoubtedly can be its own subject matter.
                    It may be used to help in making up its own programmes, or
                    to predict the effect of alterations in its own structure.
                    By observing the results of its own behaviour it can modify
                    its own programmes so as to achieve some purpose more
                    effectively. These are possibilities of the near future,
                    rather than Utopian dreams.
                
                
                    The criticism that a machine cannot have much diversity of
                    behaviour is just a way of saying that it cannot have much
                    storage capacity. Until fairly recently a storage capacity
                    of even a thousand digits was very rare.
                
                
                    The criticisms that we are considering here are often
                    disguised forms of the argument from consciousness, Usually
                    if one maintains that a machine can do one of these things,
                    and describes the kind of method that the machine could use,
                    one will not make much of an impression. It is thought that
                    tile method (whatever it may be, for it must be mechanical)
                    is really rather base. Compare the parentheses in
                    Jefferson's statement quoted on page 22.
                
                (6) Lady Lovelace's Objection
                
                    Our most detailed information of Babbage's Analytical Engine
                    comes from a memoir by Lady Lovelace (1842). In it she
                    states, "The Analytical Engine has no pretensions to
                    originate anything. It can do
                    whatever we know how to order it to perform" (her
                    italics). This statement is quoted by Hartree (1949) who
                    adds: "This does not imply that it may not be possible to
                    construct electronic equipment which will 'think for
                    itself,' or in which, in biological terms, one could set up
                    a conditioned reflex, which would serve as a basis for
                    'learning.' Whether this is possible in principle or not is
                    a stimulating and exciting question, suggested by some of
                    these recent developments But it did not seem that the
                    machines constructed or projected at the time had this
                    property."
                
                
                    I am in thorough agreement with Hartree over this. It will
                    be noticed that he does not assert that the machines in
                    question had not got the property, but rather that the
                    evidence available to Lady Lovelace did not encourage her to
                    believe that they had it. It is quite possible that the
                    machines in question had in a sense got this property. For
                    suppose that some discrete-state machine has the property.
                    The Analytical Engine was a universal digital computer, so
                    that, if its storage capacity and speed were adequate, it
                    could by suitable programming be made to mimic the machine
                    in question. Probably this argument did not occur to the
                    Countess or to Babbage. In any case there was no obligation
                    on them to claim all that could be claimed.
                
                
                    This whole question will be considered again under the
                    heading of learning machines.
                
                
                    A variant of Lady Lovelace's objection states that a machine
                    can "never do anything really new." This may be parried for
                    a moment with the saw, "There is nothing new under the sun."
                    Who can be certain that "original work" that he has done was
                    not simply the growth of the seed planted in him by
                    teaching, or the effect of following well-known general
                    principles. A better variant of the objection says that a
                    machine can never "take us by surprise." This statement is a
                    more direct challenge and can be met directly. Machines take
                    me by surprise with great frequency. This is largely because
                    I do not do sufficient calculation to decide what to expect
                    them to do, or rather because, although I do a calculation,
                    I do it in a hurried, slipshod fashion, taking risks.
                    Perhaps I say to myself, "I suppose the Voltage here ought
                    to he the same as there: anyway let's assume it is."
                    Naturally I am often wrong, and the result is a surprise for
                    me for by the time the experiment is done these assumptions
                    have been forgotten. These admissions lay me open to
                    lectures on the subject of my vicious ways, but do not throw
                    any doubt on my credibility when I testify to the surprises
                    I experience.
                
                
                    I do not expect this reply to silence my critic. He will
                    probably say that h surprises are due to some creative
                    mental act on my part, and reflect no credit on the machine.
                    This leads us back to the argument from consciousness, and
                    far from the idea of surprise. It is a line of argument we
                    must consider closed, but it is perhaps worth remarking that
                    the appreciation of something as surprising requires as much
                    of a "creative mental act" whether the surprising event
                    originates from a man, a book, a machine or anything else.
                
                
                    The view that machines cannot give rise to surprises is due,
                    I believe, to a fallacy to which philosophers and
                    mathematicians are particularly subject. This is the
                    assumption that as soon as a fact is presented to a mind all
                    consequences of that fact spring into the mind
                    simultaneously with it. It is a very useful assumption under
                    many circumstances, but one too easily forgets that it is
                    false. A natural consequence of doing so is that one then
                    assumes that there is no virtue in the mere working out of
                    consequences from data and general principles.
                
                
                    (7) Argument from Continuity in the Nervous System
                
                
                    The nervous system is certainly not a discrete-state
                    machine. A small error in the information about the size of
                    a nervous impulse impinging on a neuron, may make a large
                    difference to the size of the outgoing impulse. It may be
                    argued that, this being so, one cannot expect to be able to
                    mimic the behaviour of the nervous system with a
                    discrete-state system.
                
                
                    It is true that a discrete-state machine must be different
                    from a continuous machine. But if we adhere to the
                    conditions of the imitation game, the interrogator will not
                    be able to take any advantage of this difference. The
                    situation can be made clearer if we consider sonic other
                    simpler continuous machine. A differential analyser will do
                    very well. (A differential analyser is a certain kind of
                    machine not of the discrete-state type used for some kinds
                    of calculation.) Some of these provide their answers in a
                    typed form, and so are suitable for taking part in the game.
                    It would not be possible for a digital computer to predict
                    exactly what answers the differential analyser would give to
                    a problem, but it would be quite capable of giving the right
                    sort of answer. For instance, if asked to give the value of
                    (actually about 3.1416) it would be reasonable to choose at
                    random between the values 3.12, 3.13, 3.14, 3.15, 3.16 with
                    the probabilities of 0.05, 0.15, 0.55, 0.19, 0.06 (say).
                    Under these circumstances it would be very difficult for the
                    interrogator to distinguish the differential analyser from
                    the digital computer.
                
                
                    (8) The Argument from Informality of Behaviour
                
                
                    It is not possible to produce a set of rules purporting to
                    describe what a man should do in every conceivable set of
                    circumstances. One might for instance have a rule that one
                    is to stop when one sees a red traffic light, and to go if
                    one sees a green one, but what if by some fault both appear
                    together? One may perhaps decide that it is safest to stop.
                    But some further difficulty may well arise from this
                    decision later. To attempt to provide rules of conduct to
                    cover every eventuality, even those arising from traffic
                    lights, appears to be impossible. With all this I agree.
                
                
                    From this it is argued that we cannot be machines. I shall
                    try to reproduce the argument, but I fear I shall hardly do
                    it justice. It seems to run something like this. "if each
                    man had a definite set of rules of conduct by which he
                    regulated his life he would be no better than a machine. But
                    there are no such rules, so men cannot be machines." The
                    undistributed middle is glaring. I do not think the argument
                    is ever put quite like this, but I believe this is the
                    argument used nevertheless. There may however be a certain
                    confusion between "rules of conduct" and "laws of behaviour"
                    to cloud the issue. By "rules of conduct" I mean precepts
                    such as "Stop if you see red lights," on which one can act,
                    and of which one can be conscious. By "laws of behaviour" I
                    mean laws of nature as applied to a man's body such as "if
                    you pinch him he will squeak." If we substitute "laws of
                    behaviour which regulate his life" for "laws of conduct by
                    which he regulates his life" in the argument quoted the
                    undistributed middle is no longer insuperable. For we
                    believe that it is not only true that being regulated by
                    laws of behaviour implies being some sort of machine (though
                    not necessarily a discrete-state machine), but that
                    conversely being such a machine implies being regulated by
                    such laws. However, we cannot so easily convince ourselves
                    of the absence of complete laws of behaviour as of complete
                    rules of conduct. The only way we know of for finding such
                    laws is scientific observation, and we certainly know of no
                    circumstances under which we could say, "We have searched
                    enough. There are no such laws."
                
                
                    We can demonstrate more forcibly that any such statement
                    would be unjustified. For suppose we could be sure of
                    finding such laws if they existed. Then given a
                    discrete-state machine it should certainly be possible to
                    discover by observation sufficient about it to predict its
                    future behaviour, and this within a reasonable time, say a
                    thousand years. But this does not seem to be the case. I
                    have set up on the Manchester computer a small programme
                    using only 1,000 units of storage, whereby the machine
                    supplied with one sixteen-figure number replies with another
                    within two seconds. I would defy anyone to learn from these
                    replies sufficient about the programme to be able to predict
                    any replies to untried values.
                
                (9) The Argument from Extrasensory Perception
                
                    I assume that the reader is familiar with the idea of
                    extrasensory perception, and the meaning of the four items
                    of it, viz., telepathy, clairvoyance, precognition and
                    psychokinesis. These disturbing phenomena seem to deny all
                    our usual scientific ideas. How we should like to discredit
                    them! Unfortunately the statistical evidence, at least for
                    telepathy, is overwhelming. It is very difficult to
                    rearrange one's ideas so as to fit these new facts in. Once
                    one has accepted them it does not seem a very big step to
                    believe in ghosts and bogies. The idea that our bodies move
                    simply according to the known laws of physics, together with
                    some others not yet discovered but somewhat similar, would
                    be one of the first to go.
                
                
                    This argument is to my mind quite a strong one. One can say
                    in reply that many scientific theories seem to remain
                    workable in practice, in spite of clashing with ESP; that in
                    fact one can get along very nicely if one forgets about it.
                    This is rather cold comfort, and one fears that thinking is
                    just the kind of phenomenon where ESP may be especially
                    relevant.
                
                
                    A more specific argument based on ESP might run as follows:
                    "Let us play the imitation game, using as witnesses a man
                    who is good as a telepathic receiver, and a digital
                    computer. The interrogator can ask such questions as 'What
                    suit does the card in my right hand belong to?' The man by
                    telepathy or clairvoyance gives the right answer 130 times
                    out of 400 cards. The machine can only guess at random, and
                    perhaps gets 104 right, so the interrogator makes the right
                    identification." There is an interesting possibility which
                    opens here. Suppose the digital computer contains a random
                    number generator. Then it will be natural to use this to
                    decide what answer to give. But then the random number
                    generator will be subject to the psychokinetic powers of the
                    interrogator. Perhaps this psychokinesis might cause the
                    machine to guess right more often than would be expected on
                    a probability calculation, so that the interrogator might
                    still be unable to make the right identification. On the
                    other hand, he might be able to guess right without any
                    questioning, by clairvoyance. With ESP anything may happen.
                
                
                    If telepathy is admitted it will be necessary to tighten our
                    test up. The situation could be regarded as analogous to
                    that which would occur if the interrogator were talking to
                    himself and one of the competitors was listening with his
                    ear to the wall. To put the competitors into a
                    "telepathy-proof room" would satisfy all requirements.
                
                7. Learning Machines
                
                    The reader will have anticipated that I have no very
                    convincing arguments of a positive nature to support my
                    views. If I had I should not have taken such pains to point
                    out the fallacies in contrary views. Such evidence as I have
                    I shall now give.
                
                
                    Let us return for a moment to Lady Lovelace's objection,
                    which stated that the machine can only do what we tell it to
                    do. One could say that a man can "inject" an idea into the
                    machine, and that it will respond to a certain extent and
                    then drop into quiescence, like a piano string struck by a
                    hammer. Another simile would be an atomic pile of less than
                    critical size: an injected idea is to correspond to a
                    neutron entering the pile from without. Each such neutron
                    will cause a certain disturbance which eventually dies away.
                    If, however, the size of the pile is sufficiently increased,
                    tire disturbance caused by such an incoming neutron will
                    very likely go on and on increasing until the whole pile is
                    destroyed. Is there a corresponding phenomenon for minds,
                    and is there one for machines? There does seem to be one for
                    the human mind. The majority of them seem to be
                    "subcritical," i.e., to correspond in this analogy to piles
                    of subcritical size. An idea presented to such a mind will
                    on average give rise to less than one idea in reply. A
                    smallish proportion are supercritical. An idea presented to
                    such a mind that may give rise to a whole "theory"
                    consisting of secondary, tertiary and more remote ideas.
                    Animals minds seem to be very definitely subcritical.
                    Adhering to this analogy we ask, "Can a machine be made to
                    be supercritical?"
                
                
                    The "skin-of-an-onion" analogy is also helpful. In
                    considering the functions of the mind or the brain we find
                    certain operations which we can explain in purely mechanical
                    terms. This we say does not correspond to the real mind: it
                    is a sort of skin which we must strip off if we are to find
                    the real mind. But then in what remains we find a further
                    skin to be stripped off, and so on. Proceeding in this way
                    do we ever come to the "real" mind, or do we eventually come
                    to the skin which has nothing in it? In the latter case the
                    whole mind is mechanical. (It would not be a discrete-state
                    machine however. We have discussed this.)
                
                
                    These last two paragraphs do not claim to be convincing
                    arguments. They should rather be described as "recitations
                    tending to produce belief."
                
                
                    The only really satisfactory support that can be given for
                    the view expressed at the beginning of §6, will be that
                    provided by waiting for the end of the century and then
                    doing the experiment described. But what can we say in the
                    meantime? What steps should be taken now if the experiment
                    is to be successful?
                
                
                    As I have explained, the problem is mainly one of
                    programming. Advances in engineering will have to be made
                    too, but it seems unlikely that these will not be adequate
                    for the requirements. Estimates of the storage capacity of
                    the brain vary from 1010 to 1015
                    binary digits. I incline to the lower values and believe
                    that only a very small fraction is used for the higher types
                    of thinking. Most of it is probably used for the retention
                    of visual impressions, I should be surprised if more than
                    109 was required for satisfactory playing of the
                    imitation game, at any rate against a blind man. (Note: The
                    capacity of the Encyclopaedia Britannica, 11th
                    edition, is 2 × 109) A storage capacity of
                    107, would be a very practicable possibility even
                    by present techniques. It is probably not necessary to
                    increase the speed of operations of the machines at all.
                    Parts of modern machines which can be regarded as analogs of
                    nerve cells work about a thousand times faster than the
                    latter. This should provide a "margin of safety" which could
                    cover losses of speed arising in many ways, Our problem then
                    is to find out how to programme these machines to play the
                    game. At my present rate of working I produce about a
                    thousand digits of progratiirne a day, so that about sixty
                    workers, working steadily through the fifty years might
                    accomplish the job, if nothing went into the wastepaper
                    basket. Some more expeditious method seems desirable.
                
                
                    In the process of trying to imitate an adult human mind we
                    are bound to think a good deal about the process which has
                    brought it to the state that it is in. We may notice three
                    components.
                
                
                    - The initial state of the mind, say at birth,
 
                    - The education to which it has been subjected,
 
                    - 
                        Other experience, not to be described as education, to
                        which it has been subjected.
                    
 
                
                
                    Instead of trying to produce a programme to simulate the
                    adult mind, why not rather try to produce one which
                    simulates the child's? If this were then subjected to an
                    appropriate course of education one would obtain the adult
                    brain. Presumably the child brain is something like a
                    notebook as one buys it from the stationer's. Rather little
                    mechanism, and lots of blank sheets. (Mechanism and writing
                    are from our point of view almost synonymous.) Our hope is
                    that there is so little mechanism in the child brain that
                    something like it can be easily programmed. The amount of
                    work in the education we can assume, as a first
                    approximation, to be much the same as for the human child.
                
                
                    We have thus divided our problem into two parts. The child
                    programme and the education process. These two remain very
                    closely connected. We cannot expect to find a good child
                    machine at the first attempt. One must experiment with
                    teaching one such machine and see how well it learns. One
                    can then try another and see if it is better or worse. There
                    is an obvious connection between this process and evolution,
                    by the identifications
                
                
                    
                        | Structure of the child machine | 
                        = hereditary material | 
                    
                    
                        | Changes of the child machine | 
                        = mutation, | 
                    
                    
                        | Natural selection | 
                        = judgment of the experimenter | 
                    
                
                
                    One may hope, however, that this process will be more
                    expeditious than evolution. The survival of the fittest is a
                    slow method for measuring advantages. The experimenter, by
                    the exercise of intelligence, should he able to speed it up.
                    Equally important is the fact that he is not restricted to
                    random mutations. If he can trace a cause for some weakness
                    he can probably think of the kind of mutation which will
                    improve it.
                
                
                    It will not be possible to apply exactly the same teaching
                    process to the machine as to a normal child. It will not,
                    for instance, be provided with legs, so that it could not be
                    asked to go out and fill the coal scuttle. Possibly it might
                    not have eyes. But however well these deficiencies might be
                    overcome by clever engineering, one could not send the
                    creature to school without the other children making
                    excessive fun of it. It must be given some tuition. We need
                    not be too concerned about the legs, eyes, etc. The example
                    of Miss Helen Keller shows that education can take place
                    provided that communication in both directions between
                    teacher and pupil can take place by some means or other.
                
                
                    We normally associate punishments and rewards with the
                    teaching process. Some simple child machines can be
                    constructed or programmed on this sort of principle. The
                    machine has to be so constructed that events which shortly
                    preceded the occurrence of a punishment signal are unlikely
                    to be repeated, whereas a reward signal increased the
                    probability of repetition of the events which led up to it.
                    These definitions do not presuppose any feelings on the part
                    of the machine, I have done some experiments with one such
                    child machine, and succeeded in teaching it a few things,
                    but the teaching method was too unorthodox for the
                    experiment to be considered really successful.
                
                
                    The use of punishments and rewards can at best be a part of
                    the teaching process. Roughly speaking, if the teacher has
                    no other means of communicating to the pupil, the amount of
                    information which can reach him does not exceed the total
                    number of rewards and punishments applied. By the time a
                    child has learnt to repeat "Casabianca" he would probably
                    feel very sore indeed, if the text could only be discovered
                    by a "Twenty Questions" technique, every "NO" taking the
                    form of a blow. It is necessary therefore to have some other
                    "unemotional" channels of communication. If these are
                    available it is possible to teach a machine by punishments
                    and rewards to obey orders given in some language, e.g., a
                    symbolic language. These orders are to be transmitted
                    through the "unemotional" channels. The use of this language
                    will diminish greatly the number of punishments and rewards
                    required.
                
                
                    Opinions may vary as to the complexity which is suitable in
                    the child machine. One might try to make it as simple as
                    possible consistently with the general principles.
                    Alternatively one might have a complete system of logical
                    inference "built in."' In the latter case the store would be
                    largely occupied with definitions and propositions. The
                    propositions would have various kinds of status, e.g.,
                    well-established facts, conjectures, mathematically proved
                    theorems, statements given by an authority, expressions
                    having the logical form of proposition but not belief-value.
                    Certain propositions may be described as "imperatives." The
                    machine should be so constructed that as soon as an
                    imperative is classed as "well established" the appropriate
                    action automatically takes place. To illustrate this,
                    suppose the teacher says to the machine, "Do your homework
                    now." This may cause "Teacher says 'Do your homework now' "
                    to be included amongst the well-established facts. Another
                    such fact might be, "Everything that teacher says is true."
                    Combining these may eventually lead to the imperative, "Do
                    your homework now," being included amongst the
                    well-established facts, and this, by the construction of the
                    machine, will mean that the homework actually gets started,
                    but the effect is very satisfactory. The processes of
                    inference used by the machine need not be such as would
                    satisfy the most exacting logicians. There might for
                    instance be no hierarchy of types. But this need not mean
                    that type fallacies will occur, any more than we are bound
                    to fall over unfenced cliffs. Suitable imperatives
                    (expressed within the systems, not forming part of the rules
                    of the system) such as "Do not use a class unless it is a
                    subclass of one which has been mentioned by teacher" can
                    have a similar effect to "Do not go too near the edge."
                
                
                    The imperatives that can be obeyed by a machine that has no
                    limbs are bound to be of a rather intellectual character, as
                    in the example (doing homework) given above. important
                    amongst such imperatives will be ones which regulate the
                    order in which the rules of the logical system concerned are
                    to be applied, For at each stage when one is using a logical
                    system, there is a very large number of alternative steps,
                    any of which one is permitted to apply, so far as obedience
                    to the rules of the logical system is concerned. These
                    choices make the difference between a brilliant and a
                    footling reasoner, not the difference between a sound and a
                    fallacious one. Propositions leading to imperatives of this
                    kind might be "When Socrates is mentioned, use the syllogism
                    in Barbara" or "If one method has been proved to be quicker
                    than another, do not use the slower method." Some of these
                    may be "given by authority," but others may be produced by
                    the machine itself, e.g. by scientific induction.
                
                
                    The idea of a learning machine may appear paradoxical to
                    some readers. How can the rules of operation of the machine
                    change? They should describe completely how the machine will
                    react whatever its history might be, whatever changes it
                    might undergo. The rules are thus quite time-invariant. This
                    is quite true. The explanation of the paradox is that the
                    rules which get changed in the learning process are of a
                    rather less pretentious kind, claiming only an ephemeral
                    validity. The reader may draw a parallel with the
                    Constitution of the United States.
                
                
                    An important feature of a learning machine is that its
                    teacher will often be very largely ignorant of quite what is
                    going on inside, although he may still be able to some
                    extent to predict his pupil's behavior. This should apply
                    most strongly to the later education of a machine arising
                    from a child machine of well-tried design (or programme).
                    This is in clear contrast with normal procedure when using a
                    machine to do computations one's object is then to have a
                    clear mental picture of the state of the machine at each
                    moment in the computation. This object can only be achieved
                    with a struggle. The view that "the machine can only do what
                    we know how to order it to do,"' appears strange in face of
                    this. Most of the programmes which we can put into the
                    machine will result in its doing something that we cannot
                    make sense (if at all, or which we regard as completely
                    random behaviour. Intelligent behaviour presumably consists
                    in a departure from the completely disciplined behaviour
                    involved in computation, but a rather slight one, which does
                    not give rise to random behaviour, or to pointless
                    repetitive loops. Another important result of preparing our
                    machine for its part in the imitation game by a process of
                    teaching and learning is that "human fallibility" is likely
                    to be omitted in a rather natural way, i.e., without special
                    "coaching." (The reader should reconcile this with the point
                    of view on pages 23 and 24.) Processes that are learnt do
                    not produce a hundred per cent certainty of result; if they
                    did they could not be unlearnt.
                
                
                    It is probably wise to include a random element in a
                    learning machine. A random element is rather useful when we
                    are searching for a solution of some problem. Suppose for
                    instance we wanted to find a number between 50 and 200 which
                    was equal to the square of the sum of its digits, we might
                    start at 51 then try 52 and go on until we got a number that
                    worked. Alternatively we might choose numbers at random
                    until we got a good one. This method has the advantage that
                    it is unnecessary to keep track of the values that have been
                    tried, but the disadvantage that one may try the same one
                    twice, but this is not very important if there are several
                    solutions. The systematic method has the disadvantage that
                    there may be an enormous block without any solutions in the
                    region which has to be investigated first, Now the learning
                    process may be regarded as a search for a form of behaviour
                    which will satisfy the teacher (or some other criterion).
                    Since there is probably a very large number of satisfactory
                    solutions the random method seems to be better than the
                    systematic. It should be noticed that it is used in the
                    analogous process of evolution. But there the systematic
                    method is not possible. How could one keep track of the
                    different genetical combinations that had been tried, so as
                    to avoid trying them again?
                
                
                    We may hope that machines will eventually compete with men
                    in all purely intellectual fields. But which are the best
                    ones to start with? Even this is a difficult decision. Many
                    people think that a very abstract activity, like the playing
                    of chess, would be best. It can also be maintained that it
                    is best to provide the machine with the best sense organs
                    that money can buy, and then teach it to understand and
                    speak English. This process could follow the normal teaching
                    of a child. Things would be pointed out and named, etc.
                    Again I do not know what the right answer is, but I think
                    both approaches should be tried.
                
                
                    We can only see a short distance ahead, but we can see
                    plenty there that needs to be done.